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Effective March 15,
2010 The FSGA
Championship Pace of Play Policy utilizes a two
checkpoint system.
- Players will not
receive warnings.
- Each group is
responsible for monitoring their own pace.
- To avoid penalty,
groups must complete each checkpoint hole:
1. Under the
allotted time, or
2. Within 15 minutes of the group ahead.
- Checkpoints will
be on holes #9 and #18, unless otherwise indicated.
- All players in a
group in breach of the pace of play policy at any
checkpoint are subject to penalty.
PENALTIES
First Breach of Round = 1 stroke penalty to each player
in the group.
Second Breach of Round = additional 2 stroke penalty to
each player in the group.
NOTIFICATION
Any group that completes a checkpoint hole in breach of
the pace of play policy will be notified by an Official. Officials at
checkpoints should never be confronted.
It is the player’s responsibility to record and include
any penalties assessed on their scorecards. Penalties are to
be added to the checkpoint hole where the breach occurred. (usually holes
#9 or #18)
POSITION
First Group(s) off Either Tee – The first group(s)
will be in breach of the pace of play policy if they
take more than the allotted time to finish a checkpoint hole
until they reach (within 15 minutes) any group ahead.
After they reach a group ahead, both conditions must be
met to be in breach of the pace of play policy.
Position with Group Ahead – To stay within 15 minutes of
the group ahead, players should never have an open hole
and they should be in the fairway on par 4’s and 5’s
when the group ahead leaves the green.
CONCERNED PLAYERS AND APPEALS
A player concerned about slow players in a group should
first remind that player of the pace of play policy and
encourage them to play more efficiently. The concerned
player may, before or after penalties are assessed,
request an Official to monitor the group.
Appeals for exceptional situations will be considered
only in the scoring area after the completion of the
round and prior to the return of a player’s scorecard.
DEFINITIONS
Timing – A group’s completion time at each
checkpoint is measured when the flagstick is replaced in
the hole once all players in the group have holed out.
Allotted Time – The “allotted time” is the
maximum time allowed to complete play of the course or
the holes between checkpoints. The allotted time is
predetermined by the Tournament Committee and may be
adjusted between rounds. Time for ball searches,
rulings, and walking or travel time between holes is
included in the allotted time. The allotted time for
each course will be posted in a prominent location at
the tournament site.
Rule 6-7. Undue Delay; Slow Play states: “The player
must play without undue delay and in accordance with any
pace of play guidelines that the Committee may
establish. Between completion of a hole and playing from
the next teeing ground, the player must not unduly delay
play.” |